almost Beta
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Jami Liang

An architecture student dabbling in illustration, graphic design, and most importantly game art 🤠 fluent in Finnish, English and Chinese🐲

Biography

A 22-year old architecture student at Aalto University who loves to draw, be inspired by others' drawings, read comics and play games. My values are largely framed by original ideas and execution in line with the intented aesthetic of the product in question, often with a fantasy flair added to it. I have garnered experience in the game art development workflow while working on Hill Climb Racing 2 art at Fingersoft. Additionally, my architect background enables me to approach design processes with a pragmatic hands-on approach. Outside of school, I participate actively in student society activities; my experience as Junction Hackathon Stream Lead, and two years as the Art Director of Aalto University Gamers have provided me with an eye for brand design and visual consistency. Through these positions, I’ve learnt to adjust strategies and design approaches whenever needed, and realized how visual identity evolves organically over time. I am very familiar with independent work and flat team structures.

Skills

Roles

  • Intermediate
  • Basic
  • Basic

Work Experience

2019 – 2022

Art Director

Aalto Gamers (Helsinki)
Still ongoing - I am in the Board of Aalto Gamers - an Aalto University non-profit student esports society. I am in charge of the designing and planning of marketing, merchandise and streaming assets.

2021 – 2021

Stream Lead

Junction (Helsinki)
I lead 4 months of program and content planning, and was active in the stream production of the main Junction event + I was instrumental in developing graphical assets for our Gather platform.

2021 – 2021

Architectural design and planning assistant

UKI Architects (Helsinki)
Aiding in 3D building modeling for public building designs and in architectural plan drafting, as well as creating graphically distinct visualization materials for ready designs in Photoshop.

2018 – 2019

Concept Artist

Fingersoft (Oulu, Finland)
During 2018 and 2019 summers, as well as 2019 fall, I worked at Fingersoft in junior concept and marketing artist positions - designing new skins, characters, and making game lore visualization art.

Education

2018 – 2023

Finished BA, currently doing Master's

Aalto University

architecture

major studies in architecture and urban design, minor studies in visual arts

2015 – 2018

High School IB Diploma

Oulun Lyseon lukio

Unknown