
Biography
I have been working as art director, visual development and character artist in animation/games for over 12 years. Among others on games like Hogwarts Legacy, Palia, For Honor and Disney Infinity. I have also recently directed my own animated short film "Being Good" which won several awards in 2018/2019.
I am currently working remotely from Berlin as a lead artist for ZA/UM (Disco Elysium).
Skills
Roles
- Mastery
- Mastery
- Mastery
- Mastery
- Intermediate
- Intermediate
Technical Skills
- Mastery
Other Skills
- Intermediate
Work Experience
2024 – Present day
Lead Artist
ZA/UM (Remote)
Lead Artist for the Studio that made 'Disco Elysium'
2021 – 2023
Senior VisDev Artist
DNEG Animation (Berlin, Germany)
Visual Development for feature content at DNEG Animation (Freelance)
2018 – 2019
Art Director
Flying Bark (Sydney, Australia)
Art Director on 100% Wolf Legend of the Moonstone
2014 – 2018
Concept Artist
Studio Gobo (Brighton, UK)
Concept design, storyboards & animatics
Ubisoft - For Honor
Disney Infinity/WDAS - Moana (unreleased)
Disney Infinity/Lucasfilm - Star Wars
Disney Infinity/Marvel - Guardians of the Galaxy
2013 – 2014
Artist
Goodgame Studios (Hamburg, Germany)
Concept design and ingame graphics
2012 – 2013
Concept Artist
Daedalic Entertainment (Hamburg, Germany)
Concept art, character design, illustrations, 2D animations for games like "Memoria", "Chaos on Deponia", "Goodbye Deponia"
Education
2010 – 2011
M.A.
Birmingham Institute of Art and Design
Visual Communication
Visual Communication - with a focus on Character Design
