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Jenny Harder

Lead

Digital Illustration
Teaching

Hello! I'm Jenny! I'm looking to connect to other artists, studios, recruiters and have a lovely time with everyone at THU!

Biography

I have been working as art director, visual development and character artist in animation/games for over 12 years. Among others on games like Hogwarts Legacy, Palia, For Honor and Disney Infinity. I have also recently directed my own animated short film "Being Good" which won several awards in 2018/2019.

I am currently working remotely from Berlin as a lead artist for ZA/UM (Disco Elysium).

Skills

Roles

  • Mastery
  • Mastery
  • Mastery
  • Mastery
  • Intermediate
  • Intermediate

Technical Skills

  • Mastery

Other Skills

  • Intermediate

Work Experience

2024 – Present day

Lead Artist

ZA/UM (Remote)
Lead Artist for the Studio that made 'Disco Elysium'

2021 – 2023

Senior VisDev Artist

DNEG Animation (Berlin, Germany)
Visual Development for feature content at DNEG Animation (Freelance)

2018 – 2019

Art Director

Flying Bark (Sydney, Australia)
Art Director on 100% Wolf Legend of the Moonstone

2014 – 2018

Concept Artist

Studio Gobo (Brighton, UK)
Concept design, storyboards & animatics Ubisoft - For Honor Disney Infinity/WDAS - Moana (unreleased) Disney Infinity/Lucasfilm - Star Wars Disney Infinity/Marvel - Guardians of the Galaxy

2013 – 2014

Artist

Goodgame Studios (Hamburg, Germany)
Concept design and ingame graphics

2012 – 2013

Concept Artist

Daedalic Entertainment (Hamburg, Germany)
Concept art, character design, illustrations, 2D animations for games like "Memoria", "Chaos on Deponia", "Goodbye Deponia"

Education

2010 – 2011

M.A.

Birmingham Institute of Art and Design

Visual Communication

Visual Communication - with a focus on Character Design