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Biography
I recently worked at MPC film and I have worked on international project Antman and the Wasp: Quantamania .
In my childhood days, I used to draw invariably as I liked to create and live in my drawings, but my perspective altered the day I started to understand 3D software like Maya and Houdini. I began to see everything in 3D mesh with textures and poly paint. When I see water flowing down, I feel Realflow of Houdini. I can't change anything in the real world, but utilizing Maya/Houdini, I can do whatever I want and craft my own 3D world. I can change the static to dynamic and
the potential to kinetic. I'm not much of a storyteller, but I like bringing life to the story. I chose to work on the Technical Direction pipeline because I will not only learn about the film-making process but also the physics involved in simulating particles, anatomy for modeling characters, color theory for playing with light, coding for developing tools and this fascinates me.
Skills
Roles
- Basic
- Basic
Technical Skills
- Basic
- Basic
Work Experience
2022 – 2023
FX ARTIST
MPC (India)
Worked in Antman and the Wasp:Quantumania
2022 – 2022
FX ARTIST Intern
Pixelloid Studios (India)
Education
2021 – Present day
Professional Course
Pixelloid Studios
Visual Effects
2017 – 2020
Bachelor of Science
DG Vaishanv College
Visual Communication
