
Biography
Since I was little I started drawing in a traditional way, taking as references the comics and caricatures of the moment. When studying in high school, I took a graphic arts workshop, where I was able to apply my love of drawing a little more.
I got a taste for 3D from the moment I saw Toy Story in theaters. There I found where to direct my life.
I studied 3D modeling techniques at a school in my city. Where I was finally able to fully focus.
Thanks to this, I was able to get jobs in several studios in the country and abroad, managing to participate in projects such as the video games "Hotel Transylvania: Scary tales Adventures" and "Paw Patrol The Movie: Adventure City Calls".
My work as a freelance 3D modeler has led me to have more experience in various types of modeling, adjusting to the needs of the client.
I would like to go further, have more knowledge of 3D and finally be able to see my name in the titles on the big screen.
Skills
Roles
- Intermediate
- Intermediate
Technical Skills
- Intermediate
- Intermediate
Soft Skills
- Advanced
Work Experience
2021 – Present day
3D Modeler (Freelance)
3DMX Studio (México, CDMX)
3D sculptor collectible figures under licenses
2021 – 2022
3D Modeler (Freelance)
Astronaut Animation (México, CDMX)
3D sculptor of characters for Stop motion puppets.
2018 – 2021
Teacher
Zero Arte Escuela de Animación 3D (México, CDMX)
Teach classes on modeling in Zbrush and cinema 4D, illustration and texturing in Photoshop, rendering in keyshot and principles of animation in After Effects
2021 – 2021
3D Modeler (Freelance)
3Doubles Productions (Tenerife, Spain (Remote))
3D sculptor of props for multiplatform videogames:
Hotel Transilvanya: Scary-Tales Adventures"
Paw Patrol The Movie: Adventure City Calls
2020 – 2021
3D Modeler (Freelance)
In the Look on the Raven (México, CDMX (Remote))
3D collectible sculptor under 2D concepts
2019 – 2020
3D Modeler (Freelance)
Brain Of Rabbit Animation Studios (México, CDMX (Remote))
Elaboration of models for 3D printing based on 2D images, texturing and rendering.
Education
2017 – 2018
Finish
Zero Arte Escuela de Animación 3D
3D Artist
3d modeling for printing and video games. Illustrations in photoshop and rendering in Keyshot.
