
Biography
I am a game artist, originally from Pakistan, with an educational background in Bioinformatics and Systems Biology. I joined the games industry to take a break from academia. There I discovered my passion lies in visual development for games with stylized/whimsical art styles. With 8 years of professional experience as a 2D game artist, I've worked on mobile and indie games, while also freelancing as an illustrator. My roles have been diverse, covering graphic design, concept art, 2D animations, and UI/UX design. I've worked both independently and in leadership positions, directing and mentoring artists in teams.
In addition to my artistic pursuits, I have a strong interest in media psychology. During my free time, I immerse myself in research articles focusing on the positive impact of games on mental health and the application of games in education. This unique blend of scientific and creative interests allows me to combine my research interests with my artistic talents in the dynamic world of game development. I enjoy playing and testing wholesome and whimsical games.
Skills
Roles
- Advanced
- Advanced
- Advanced
- Advanced
Technical Skills
- Advanced
Software
- Advanced
- Advanced
Work Experience
2020 – Present day
Game Artist
Seepia Playables (Finland)
2018 – 2019
Graphic Artist
Pixel Art Games Academy (Islamabad, Pakistan)
2018 – 2018
Art Director
Dreamnode Studios (Karachi, Pakistan)
2014 – 2018
Senior - 2D Artist
We.R.Play (Islamabad)
Education
2012 – 2014
Master of Science
KTH Royal Institute of Technology & Aalto University
Systems Biology
