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Jasper Goodrich
Texturing
Modeling

I am a dedicated and passionate visual effects artist specializing in modelling, texturing and surfacing photoreal and stylized assets for VFX and Animated content in a team environment.

Biography

I have recently completed my master of animation and visualisation at the UTS Animal Logic Academy in Sydney specialising in the creation of high-quality models and textures for use in a studio VFX pipeline. I am proficient in the use of industry-standard tools to create assets that match provided reference images to deliver a high-quality product. I also strive to ensure that my work is organised in ways that allow me to deliver high-quality assets by using pipeline tools such as Shotgrid to better prepare to work in a professional studio environment. Since then I have joined the team at Fin Design in Sydney working on a range of serial and film projects as a 3D generalist. I have been a part of numerous artist focused events and groups such as the CG Futures event in Melbourne. I worked as a volunteer helping to manage the event's social media pages and photography up until 2019 when I was brought on to co-manage the event's social media pages until the event was postponed due to Covid. I have also worked as a community organiser through the Sydney DLF branch as a community leader working to organise monthly meetups for Sydney based creatives to network and exchange ideas.

Skills

Roles

  • Advanced

Technical Skills

  • Advanced
  • Advanced

Work Experience

2022 – 2022

CG Artist

Fin Design (Sydney)
Currently working as a CG generalist on a range of serial and feature productions.

Education

Present day

Advanced Diploma

Academy of Interactive Entertainment

Animation and Visual Effects


2021 – 2022

Masters

UTS Animal Logic Academy

VFX

Created a short film in a studio environment that is being prepared for submission to numerous film competitions around the world.