
Biography
Hello! I'm a UX/UI Designer and worked mostly in games, the latest being the upcoming Dune: Awakening game. I love designing user flows, wireframes and concepts as well as doing complex technical implementations. Before studying design, I studied mathematics for two years, which is often helpful when it comes to visual coding in game engines.
I recently joined the King x THU program as a mentor to help young artists on their journey.
Skills
Roles
- Mastery
- Advanced
Software
- Advanced
- Advanced
- Intermediate
Work Experience
2021 – Present day
Senior - UI/UX Designer
Yager (Berlin, Germany)
Working on Dune: Awakening
2014 – Present day
UI/UX Designer
klossisch
self-employed, Clients include Audi AG
2021 – 2021
Senior - UI/UX Designer
Huuuge Games (Berlin, Germany)
Dreamwork's Trolls Pop
2015 – 2020
UI Designer
Gameduell GmbH (Berlin, Germany)
Education
2009 – 2014
Bachelor of Arts
Hannover University of Applied Sciences and Art
UI Design, Concepts, Animation
2007 – 2009
Pre-diploma
University of Bremen
Mathematics
