
Biography
I have been working in the 3D sphere 6+ years and have carried out a wide range of projects.
As an experienced 3D Artist and Character Artist, I've worked on a range of projects, including games and AR/VR.
I specialize in sculpting high-poly 3D characters and assets based on original concepts, references, and technical specifications, as well as creating low-poly 3D models, baking texture maps, and creating textures in different resolutions, hand-painted and PBR.
Skills
Technical Skills
- Basic
Software
- Advanced
- Advanced
- Advanced
- Intermediate
Education
2019 – 2019
Wargaming Forge
3D ART
Created in-game Vehicle model under mentorship of Senior Vehicles artists from Wargaming using historically correct blueprints and references.
2012 – 2017
Bachelor
Shirokov's Institute of Contemporary Knowledge
Design of virtual environment
