
Biography
Concept artist focused on character design. 3 years of experience in 2D and 3D feature movies and series.
Skills
Roles
- Intermediate
- Basic
Work Experience
2022 – Present day
Character Designer
Able & Baker (Madrid)
Character designer for a CG series.
2021 – 2022
Character Designer
Arcadia Motion Pictures
Designing characters for the 2D feature movie "Robot Dreams".
2020 – 2021
Character Designer
Gylee Games
Designing expressions and poses for each of the main characters of the game.
Education
2020 – 2021
Postgraduate in Character design
U-Tad
Concept art
Specialization on character design with Borja Montoro and Pepe Mansuy among others.
2019 – 2019
Course in Concept art for films - Jama Jurabaev
Masters of Digital Painting
Concept art
Course on how to join 3D and 2D tools to create concept art for films. Given by Jama Jurabaev
2019 – 2019
Character design workshop - Bill Schwab
La Galería Roja
Concept art
Workshop focused on character design given by Bill Schwab.
2019 – 2019
Illustration workshop - Jama Jurabaev
La Galería Roja
Concept art
Workshop focused on illustration for films given by Jama Jurabaev.
2018 – 2019
Master in 3D Sculpting
Universal Arts School
Concept art
Programs used: Zbrush, Maya, Marmoset and Substance Painter
2017 – 2018
Master in Concept Art & Illustration
Universal Arts School
Concept art
Concept art & Illustration for videogames.
