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James Miyada

Junior

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Maya

Hi! My name is James and I'm a 3d character artist currently working at the games industry! I am very passionate about art in general and I am a bit of a music and nerd film!

Biography

My name is James, I'm a 24 year old brazilian, based in Sao Paulo, Brazil. I am graduated in Game Design by the ''Anhembi Morumbi'' University. I've worked as graphic designer during my college for one year, until I decided to quit my job and focus on studying 3d with some online courses and also having a mentorship from ''Vinicius Toku'', wich currently works as a freelance lookdev artist for Ocellus and some cinematic studios.

I was  always in contact with art due to my mon being an artist herself after she adopted me and retired. She always took me to the atellier wich she used to attend and she was the one that inspired me to start drawing, modeling and using crayons not only on my walls but on a paper haha!

After some years I've attented college and during it I started my studies making some 3d models for the university and ended up making my path trough 3d making game props, but at the end I felt in love with sculpting naked people and with the cinematic world, principally after seing some cinematic videos from Good Bye Kamsas Studios, Unit Image, Platige and Blur.

Sadly, this year my mon passad away after a long but brave fight with covid. She was my closest parent and the total reason wich I am an artist today. She was struggling with this ilness for some time and after I moved from my parents house, I was dealing with the lack of motivation to make art after entering my first studio and after her loss for some months.

But now I am totally recovered or at least, I can deal better with things and I am more than excited wraping up some pieces that are still WIPs and totally confident and active working on my current studio, wich I am for one and a half year!

Skills

Roles

  • Intermediate
  • Intermediate

Technical Skills

  • Basic
  • Basic

Software

  • Intermediate
  • Intermediate
  • Intermediate
  • Basic

Other Skills

  • Basic

Work Experience

2022 – Present day

3D Character Artist

Kokku (Recife, PE, Brazil - Remote)
Responsible for modeling characters and props for video games

2021 – 2022

3D Artist

Freelance 3D Artist (London, Taipei, San Francisco - Remote)
I worked as a freelance artist mainly doing modelin and texturing. Among the experiences that I had, I worked on a 3d outsourcing company called Playerium and some other companys trough CG Hero.

2019 – 2019

Assistant Graphic Designer

Trianons (Sao Paulo, SP, Brazil)
I was part of the design team within the agency. It was a great first experience, as I was able to put into practice all the knowledge I had as an artist and designer that I've learned on university.

Education

2017 – 2021

Graduate

Anhembi Morumbi

Game Design

Study of the complete pipeline of making a game, from tabletop to 3d. I studied all the pipelines that involved making a game during 4 years of college, having a brief but valuable experience