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Jakub Bednarz
VR

Character animator (feature) at DNEG. Graduate of Gobelins.

Biography

I come from Poland, I’m a 2D/3D animator, MoA graduate of Gobelins in Paris. Animator at DNEG and previously at Illumination. Among other experiences I worked as a 3D VFX animation trainee at Framestore, 2D animation trainee at Cartoon Saloon, 3D animator in comercials at SHED and 2D animator at Studio AKA. My graduation film ‘DOGS’, that I worked on in a group of 7 people, was selected at Annecy AFF, Hiroshima AFF, Rhode Island IFF and won The Rookie Awards.

Skills

Roles

  • Basic
  • Basic

Technical Skills

  • Basic

Work Experience

2022 – 2023

3D Character Animator

DNEG (London)
Animator on "Coyote v. ACME"

2021 – 2022

3D Character Animator

Illumination (Paris)
Animator on "Despicable Me 4"

2021 – 2021

3D Character Animator

SHED (Remote)
Animator on various tv commercials.

2020 – 2020

Trainee - Animator

Cartoon Saloon (Kilkenny Ireland)

Animation on 'My father's dragon'

2020 – 2020

2D Animator

Studio AKA (Remote)
I animated (rough to clean) realistic 2D characters for a TV commercial made in TvPaint.

2019 – 2020

Trainee - Animator

Framestore (London)

I was trained in keyframed VFX and feature animation. Exercises included work on quadrupeds and bipeds, acting, visual storytelling, collaborating with a team in a sequence.

Education

2017 – 2019

MA

Gobelins

2D/3D character animation

In a group of 7 people I collaborated in the creation of a graduation film, “DOGS”. I supervised character animation of the main character, color script and art direction.

2014 – 2017

BA

Fine Arts Academy of Warsaw

Cinematography and oil painting

For my 20 min. BA film I directed a team of 20 people on a 6 day set.coordinated organisation of production, obtained funds, designed storyboards, edited, colorgraded the final film etc.