almost Beta
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Jacqueline van Rhijn

Senior

JIRA
Mobile Games Art

Experienced with designing all sorts of games, from indie, mobile to MMORPG. 2D Artist by heart but versatile like a Generalist which is a skill that helps me lead art teams.

Biography

Aquired a Bachelor in Game Art in 2016. Since then I have been working at Mobile games studios such as Rovio but also had a lot of experience with startups. My last project was Ember Sword, a MMORPG. I had the experience leading art teams there and planning/organising the design for the world.

Working in with others is my preferred setup and am keen to learn so I will be a more valuable team member. My style is cartoony and stylized and prefer designing creatures/characters above environment/props. I enjoy to be part of the whole gamedesign pipeline.

Skills

Roles

  • Advanced
  • Intermediate
  • Intermediate
  • Intermediate
  • Basic
  • Basic

Software

  • Advanced

Soft Skills

  • Intermediate
  • Intermediate

Other Skills

  • Intermediate

Work Experience

2021 – 2022

Concept Artist

Brightstar studio (Remote)
Planning, project management, task assigning. Next to that concepting environments, characters and defining the style of EmberSword

2019 – 2019

2D Game Artist

Chocolate broccoli (Utrecht)
Educational game with a startup company.

2017 – 2019

2D Game Artist

Cool Games (Amsterdam)
Mobile game studio with a variety style of games. Also worked on Angry Birds for facebook

2017 – 2018

Game Artist

Rovio AB (Stockholm)
Interface, splash and some level assets and implementation.

Education

Present day

Ba

Hku

Game art