
Biography
Aquired a Bachelor in Game Art in 2016. Since then I have been working at Mobile games studios such as Rovio but also had a lot of experience with startups. My last project was Ember Sword, a MMORPG. I had the experience leading art teams there and planning/organising the design for the world.
Working in with others is my preferred setup and am keen to learn so I will be a more valuable team member. My style is cartoony and stylized and prefer designing creatures/characters above environment/props. I enjoy to be part of the whole gamedesign pipeline.
Skills
Roles
- Advanced
- Intermediate
- Intermediate
- Intermediate
- Basic
- Basic
Software
- Advanced
Soft Skills
- Intermediate
- Intermediate
Other Skills
- Intermediate
Work Experience
2021 – 2022
Concept Artist
Brightstar studio (Remote)
Planning, project management, task assigning. Next to that concepting environments, characters and defining the style of EmberSword
2019 – 2019
2D Game Artist
Chocolate broccoli (Utrecht)
Educational game with a startup company.
2017 – 2019
2D Game Artist
Cool Games (Amsterdam)
Mobile game studio with a variety style of games. Also worked on Angry Birds for facebook
2017 – 2018
Game Artist
Rovio AB (Stockholm)
Interface, splash and some level assets and implementation.
Education
Present day
Ba
Hku
Game art
