
Biography
I've been working as a 3D animator in indie video games since 2019, smaller teams meant that I also worked on rigging, engine intergration and physics. My background is all things art too! I went to art college and did one year of visual arts studies in university to take the technical courses before switching to my animation degree. I have been animating as a hobby in my free time since 2010.
I feel at home in a team where I can learn new skills while I improve my current ones. Working with people that are passionate with what they do makes everything better too. I love meeting new people and seeing how we can better ourselves in a community.
Skills
Roles
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
- Basic
Technical Skills
- Advanced
- Basic
- Basic
Software
- Mastery
- Mastery
- Advanced
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Basic
- Basic
- Basic
- Basic
- Basic
- Basic
- Basic
Soft Skills
- Advanced
Other Skills
- Mastery
- Mastery
- Mastery
- Advanced
- Basic
- Basic
Work Experience
2019 – 2024
3D Animator
Sweet Bandits Studios (Canada)
3D animator for first and third person characters, I also worked on creating rigs and unreal integration. I was very involved in finding and implementing optimization solutions for workflow.
Education
2016 – 2019
Art and Animation Science
Université Laval
3D/2D animation
Worked also in all fields of production, such as rendering, 3D modeling and concept art
