almost Beta
Isabella Renata Ramalho cover
Isabella Renata Ramalho

Brazil

Drawing
Traditional Art
Digital Illustration

Freelance illustrator and concept artist focusing on fantasy, bothanics and cyberpunk themes. Passionate about 2D visdev and prop design, and in the illustration area, editorial and key visuals.

Biography

I'm Isabella Renata, illustrator residing at Guarulhos (SP), with a big focus on the editorial market and visual development. I've done work for companies such as Faber-Castell (also having written the column "The importance of mental health on the creative process" in PTBR for the Inspirarte platform) and Editora Abril (in branded content illustration), besides Actoon Studio (illustration and prop design for games). I love to work with thematics that involve abstract designs, fantasy, bothanics and futurism, focusing on all the communication and social transformation capacity of these themes and their different representations. I love communicating and I'm passionate about working in visual pre-production stages as much as developing post-production artwork. I'm currently a concept art student at EBAC (British School of Creative Arts and Technology). I also have an academical background on Character Design and Storyboard shortcourses. My experience as a freelance illustrator for more than 4 years now made possible for me to develop better optimized artistic processes, always accordingly to what the clients wish. I build my work and my art processes when in a team around the belief that a good creative team is a team that communicate between each other and is aware of the processses of all the other members and the technical potentials and limitations of each stage. Today, my main study focus is to bring more storytelling abilities to my illustrations and to make my portfolio more versatile while still aligned to my art style and to what I want to work on: illustrations in general, key visuals and concept art.

Skills

Roles

  • Intermediate
  • Intermediate
  • Intermediate
  • Basic
  • Basic
  • Basic
  • Basic

Technical Skills

  • Advanced
  • Advanced
  • Intermediate
  • Intermediate

Work Experience

2017 – Present day

Illustrator

Freelance (Remote (SP - Brazil))
Creation of commissioned artworks for personal and commercial use. Developed optimized artistic processes according to the clients' needs. On soft skills, teamwork and communication .

2021 – 2021

Freelance Illustrator & Prop Designer

Actoon Studio (Remote (SP - Brazil))
Prop designer and illustrator for games (2D artist). Meeting game industry deadlines while keeping work quality according to the game's art style and thematics. Work currently under NDA.

2019 – 2019

Illustrator (Freelance)

Faber-Castell Brasil (SP - Brazil)
Hired artist for participation in a column of the digital platform Inspirarte, released by the company; besides marketing works and invited artist on their factory and new products revelation-events.

2018 – 2018

Illustrator (Freelance)

Editora Abril (Remote (SP - Brazil))
Creation of a series of commissioned illustrations for a branded content project for the company Gillette in their social media and Editora Abril's platforms.

Education

2021 – 2023

Technical

EBAC - British School of Creative Arts and Technology

Concept Art

Concept art focused on movies and games. Development of skills such as creation of visual content in pre-production stage, characters, creatures, scenery & objects, 2D graphic projects and 3D tools.

2018 – 2018

Short Courses

Quanta Academia de Artes

Character Design, Storyboard and Color Script

Short courses of character design with professional artist Eduardo Vieira and Storyboard and Color script with professional artist Davi Calil.