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Isabella Piazza

Trainee

SketchUp
3ds Max
Chaos Corona

Architect stepping into the world of 3D storytelling. Currently learning Unreal Engine, Blender, 3dsMax+corona renderer - exploring how to turn spaces into stories.

Biography

I’m Isabella, an architect transitioning into the world of 3D and animation. Since I was a kid, I’ve been sketching fantasy places, dinosaurs, and anything sparked by my love for cinema (thanks to my dad) and animated films. That imagination never left - and now I’ve decided to do whatever it takes to turn it into a career.

I’m currently learning Unreal Engine, Blender, 3ds Max+corona renderer, and After Effects, focusing on composition, motion, and visual storytelling. I’m also studying photography to sharpen my understanding of light and framing. While my background is in architecture, my dream is to create not just built environments, but entire worlds - especially those with sci-fi moods, characters, and stories that exist somewhere between imagination and emotion.

I believe in the power of storytelling to connect people, and I’m here to grow, create, and be part of this universe I've always admired.

Skills

Roles

  • Intermediate
  • Intermediate

Software

  • Advanced
  • Basic
  • Basic
  • Basic

Other Skills

  • Basic

Work Experience

2024 – 2025

Freelance Architect and Interior Designer - Transitioning into CGI

Freelancer (Remote/Online)

As a freelance architect and interior designer, I have collaborated with architecture firms and independently developed projects in various areas, including construction and interior design. My responsibilities include:

  • Developing concepts and detailed layouts tailored to client needs.
  • Managing all project stages, including direct communication with clients and suppliers to ensure efficient execution.
  • Creating technical drawings and comprehensive specifications for supplier implementation.
  • Delivering high-quality, detailed solutions, translating concepts into executable projects. 

In this career transition phase, I balance my work as an architect with ongoing studies in CGI.

2022 – 2024

Architect, Interior Designer and Project assistance

Hercules Construction and Development (Nova Mutum, Mato Grosso - Brazil)
  • Project Assistance and Coordination: Assisted and supported the Senior architect in managing projects, maintaining client communication, visiting job sites, liaising with suppliers, ensuring the project met expectations, coordinating schedules, and anticipating dates to provide optimal client service.
  • Developed technical, 3D drawings and specifications for architectural projects, ensuring compliance with industry standards and regulations.
  • Conducted site visits and inspections to assess existing conditions and ensure measurement accuracy.

2020 – 2021

Architect (Internship)

Studio Projetar – Architecture and Interior Design Office (Nova Mutum, Mato Grosso - Brazil)
  • Developed detailed executive interior design projects.
  • Created 3D renderings to enhance project visualization.

2019 – 2019

Architect (Internship)

Federal University of Technology – Paraná (UTFPR) (Curitiba, Paraná - Brazil)
  • Developed preliminary studies for two buildings (educational and corporate institutions).
  • Created 3D models to support project visualization.

Education

Present day

Archviz and 3D course

OF3D Academy

Archviz and 3D

3dsMax+Corona Renderer + Unreal Engine (ArchViz) Course/ Ongoing -Online

Present day

Motion Design Course

Layer Lemonade – School of Motion and Animation

Motion Design

Ongoing - Online

2025 – Present day

Professional Photography Course

Omicron School of Photography - Curitiba, Brazil

Photography

Ongoing
15/03/2025 - 15/08/2025.

2016 – 2021

Bachelor’s Degree in Architecture and Urbanism

Pontifical Catholic University of Paraná (PUCPR) – Curitiba, Brazil

Architecture and Urbanism

2015 – 2017

English Course

CCAA (Center for Anglo American Culture) - Nova Mutum, Brazil.

English Language and Communication