almost Beta
Inês Bijóia cover
Inês Bijóia

Game UI/UX Designer

Portugal

Junior

Figma
Adobe Premiere Pro
Photography

Curious about how players see, understand, and interact with games. I combine UX thinking and visual design to create interfaces that feel natural, useful and part of the experience.

Biography

I’m a Game UI/UX Designer who likes figuring out how to make complex things feel simple. I’m interested in the small decisions that shape how players understand, navigate and experience a game.

I’m currently finishing my Master’s in Digital Games Development and have hands-on experience working on different game projects, from mobile games and pixel-art experiences to more complex gameplay projects. My work has included UX research, user flows, prototyping, user testing, and visual UI design, working closely with both designers and developers.

I enjoy taking messy ideas and turning them into clear, intuitive experiences while keeping the visual identity and world of the game in mind. I’m particularly curious about usability, accessibility, and the relationship between UI and the game world.

For me, good game UI shouldn’t just look good. It should feel like it belongs there, help players understand what they can do, and stay out of the way when it needs to.

Skills

Roles

  • Intermediate
  • Basic

Technical Skills

  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate

Software

  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Basic
  • Basic
  • Basic
  • Basic
  • Basic
  • Basic

Soft Skills

  • Advanced
  • Advanced
  • Intermediate
  • Intermediate

Languages

  • Fluent/Native
  • Conversational
  • Basic

Education

2024 – Present day

Masters Degree in Games Development

Escola Superior de Tecnologia e Gestão, Leiria

Games

A multidisciplinary Master’s degree focused on advanced game development, combining game design, technology, visual development and user experience. Developed and researched interactive experiences through collaborative projects, with a focus on UI/UX, player experience, usability and the development of games using industry-standard tools and workflows.

2020 – 2023

Bachelor’s Degree in Games and Multimedia

Escola Superior de Tecnologia e Gestão, Leiria

Games

A multidisciplinary degree covering game development, interactive media, visual design and multimedia. Developed practical skills across game design, UI/UX, 2D and 3D art, animation, programming and interactive experiences, with hands-on experience working with game engines and multidisciplinary teams.

2017 – 2020

Bachelor’s Degree in Fine Arts

Escola Superior de Artes e Design de Caldas da Rainha

Arts

A hands-on fine arts education focused on experimentation, visual exploration, and developing an individual artistic practice. Worked across different media and techniques while developing skills in composition, visual storytelling, and creative research.