
Biography
My name is Ilya,
I am currently working at Gunzilla Games as a Junior 3D Environment Artist.
My knowledge of Game Environment Art comes from self-taught training. Learning more every day, always pushing myself out of my comfort zone and sharing my knowledge are my way of life.
Exchanging with other artists is very important to me as it helps me to take a step back from my own work. I listen carefully to constructive criticism in order to produce the best possible quality. I also enjoy helping other artists when they need it. This kind of exchange is one of the things I appreciate most in this Game Dev community.
I'm always eager to learn new skills and meet new people, so don't hesitate to contact me. I'll be happy to talk with you and share my love for Game Environment Art
Hope to speak with you soon !
Cheers :)
Skills
Roles
- Basic
Work Experience
2021 – Present day
Junior - Environment Artist
Gunzilla Games (Saint-Malo France)
- Blockout some main areas
- Work closely with Level Design team
- R&D team
- Architecture Kit
- Maretial Creation
- Asset Creation
2020 – 2021
Junior - Environment Artist
Deep Silver Dambuster Studios (Saint-Malo France)
- Asset creation (low/high baking, custom normals, trim sheets)
- Modular kit creation and editing
- Level art/set dressing
- Creation of tileable textures and trim sheets
- Lighting edition