
Biography
I am now 28 years old and I first encountered 3DCG at the age of 24 and studied it at school.
Before that, I was working as a manga assistant in Tokyo to become a manga artist. The reason I wanted to become a manga artist was because I loved movies since I was a kid and wanted to create stories. My job changed to CG, and there I am trying to go into the world of film, which I loved. The reason why I joined this program is because I thought it would be a good chance to find a job from Japan.
Skills
Roles
- Basic
- Basic
- Basic
Technical Skills
- Basic
- Basic
Other Skills
- Basic
Work Experience
2021 – Present day
3D Generalist (Mainly Modeling, Texturing, Grooming)
Griot Groove inc. (Tokyo)
I have 2 years of experience as a 3D Generalist, mainly in modeling, texturing, look-dev and layout, participating in more than 10 commercial, film and in-game cinematics projects.
Education
2019 – 2020
Diploma in 3D Computer Graphics
Degital Hollywood Osaka
3DCG
I learned MAYA zbrush Substance tools and Adobe tools ,UnrealEngine knowledge and how to make images.
