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Hiromu Yoshida
Houdini

Biography

I am an FX Technical Director and Crowd Artist at MARZ VFX in Toronto. I specialize in Rigid Body Dynamics, Pyro, Particle Simulation, and Crowd Systems in Houdini. I enjoy creating effects and crowds for films. I am fascinated by proceduralism and solving the problems created by these workflows.

Skills

Software

  • Advanced

Work Experience

2019 – 2020

FX Artist

Monsters Aliens Robots Zombies VFX (Toronto)
During my time at MARZ, I have worked on mainly crowds, particles, and fluid simulation in Houdini for TV shows. My task is to deliver effects and crowds shots by the tight deadlines on TV timelines,

Education

2018 – 2019

Diploma

Lost Boys Studios | School of Visual Effects

Houdini Effects Technical Director Program

Mastered procedural workflow and dynamic simulations in Houdini

2015 – 2018

Bachelor of Fine Arts

Academy of Art University

Animation and Visual Effects

Learned general computer graphics, principle of animation and VFX, and 2D and 3D software package