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Haybie Yau

Biography

Has a strong background of the design process which includes architectural design and a wide range of knowledge of standardised software. Has worked for over 5 years in the gaming industry, focusing on creating immersive architectural environments to enhance exciting new worlds. Able to adapt to new environments, great communicational skills, and organisational skills in independent or team tasks.

Skills

Roles

  • Advanced
  • Advanced
  • Advanced

Work Experience

2017 – Present day

Concept Artist (Freelance)

Haybie Yau Designs (Ely, Cambridge)
• Creating Matte Painting Landscapes, Environments and Story Boards. • Design Props, Weapons and Spaceship concept sheets to transfer to 3d Modeller.

2019 – 2019

Concept Artist (Freelance)

Bulkhead Interactive Stuidos (Ely, Cambridge)
• Working with the art director to design two new different IPs currently in production. • Designing new world environments by 3d paint overs and photo bashing.

2017 – 2017

Concept Artist

Scruffy Dog Design, Create & Deliver
• Creating and developing new designs for theme parks and visitor attraction clients. • Implementing new designs on existing themes and styles. • Creating design from iterations, thumbnails or overpai

2015 – 2016

Pre-Visualisation Artist

Rockstar North Games
• Designing Commercial and Non-commercial architecture to a Triple AAA standard. • Creating 2d reference boards, styles, plans and walkthroughs per architectural design.

Education

2014 – 2015

Video games Development

Birmingham City University

Masters of Art

2009 – 2012

Architectural Studies

Newcastle University

Bachelor of Arts