
Biography
I have been working as Game UX/UI Designer at Gameguru (Lion Studios) for 2 years. In this 2 years, I had chance to work for Gameguru's successful games like Slap Kings (which has +100M downloads), Element flow, Cutting Tree, Street Hustle...etc. Even though my title is Game UX/UI Designer, I am also responsible for 2D game assets, creating game icons and logos. In addition to these, I am doing concept art for our casual game in these days. Thus, I manage a small game ideation team to following trends, creating new game ideas and illustrating ideas.
Besides of my full-time work, I've loved drawing since my childhood and working professionally as digital illustrator & designer for 3 years. Some of my freelance projects can be found in my resume. I believe that my passion for art enhances my UI works and design thinking.
Skills
Roles
- Intermediate
- Basic
Work Experience
2020 – Present day
Game UI & 2D Artist
Gameguru (Istanbul, Turkey)
UX/UI Design
Game Logo & Icon
2D Game Assets
Creating & presenting game ideas
Sketching
Concept Art
Illustrations for branding
PROJECTS:
Slap Kings
Element Flow
Crayon Epoxy
Street Hustle
Bank Job 3D
2019 – 2020
UI/UX Designer
Turbulence (Istanbul, Turkey)
UX/UI Design
Branding
Logo Design
Education
2014 – 2019
Bachelor, GPA: 3.42/4
Istanbul Technical University
Industrial Design
