almost Beta
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Hande Gözen

Biography

I have been working as Game UX/UI Designer at Gameguru (Lion Studios) for 2 years. In this 2 years, I had chance to work for Gameguru's successful games like Slap Kings (which has +100M downloads), Element flow, Cutting Tree, Street Hustle...etc. Even though my title is Game UX/UI Designer, I am also responsible for 2D game assets, creating game icons and logos. In addition to these, I am doing concept art for our casual game in these days. Thus, I manage a small game ideation team to following trends, creating new game ideas and illustrating ideas. Besides of my full-time work, I've loved drawing since my childhood and working professionally as digital illustrator & designer for 3 years. Some of my freelance projects can be found in my resume. I believe that my passion for art enhances my UI works and design thinking.

Skills

Roles

  • Intermediate
  • Basic

Work Experience

2020 – Present day

Game UI & 2D Artist

Gameguru (Istanbul, Turkey)
UX/UI Design Game Logo & Icon 2D Game Assets Creating & presenting game ideas Sketching Concept Art Illustrations for branding PROJECTS: Slap Kings Element Flow Crayon Epoxy Street Hustle Bank Job 3D

2019 – 2020

UI/UX Designer

Turbulence (Istanbul, Turkey)
UX/UI Design Branding Logo Design

Education

2014 – 2019

Bachelor, GPA: 3.42/4

Istanbul Technical University

Industrial Design