
Biography
Hello ! I'm Ha-Thanh. I am a 2D or 3D artist and I like to do pixelart, low-poly, stylized props and foliage! Previously generalist artist at Imascience. Thanks to my studies and work experience, I also have knowledge for realtime 3D for VR and and AR projects.
Skills
Roles
- Basic
- Basic
- Basic
- Basic
- Basic
Technical Skills
- Basic
Work Experience
2023 – 2024
Generalist artist
Imascience (Carquefou, France)
Storyboards, modeling, animation, video creation, integration of 3D assets in projects in Virtual Reality (VR).
2023 – 2023
Generalist artist freelance (Freelance)
ClubSandwichInc (Remote)
Level design, modeling, integration into the project and environment creation in Unity, VFX, shaders modifications.
2022 – 2022
3D Artist (Internship)
Lonestone (Nantes)
I was concepting, modeling with Maya, unwrapping, texturing with Substance Painter, integrating props and later creating the world with Unity terrain
2021 – 2022
3D Artist (Internship)
XR-One (Remote (Paris))
Realtime 3D: I was designing, modelling, unvrapping, texturing and integrating 3D props so it was efficient in a VR/AR/XR project.
Education
2018 – 2021
Bachelor +3
E-artsup
Game Design & Creative Coding
I received general knowledge to make games (coding, planification, 3D, UI/UX...)
