
Biography
Hello, I am Gustavo Monteiro Suzuki.
I am a 3D Character Artist, based in Brazil;
I have spent the last two year entirely focusing realistic character creation in 3D.
My goal is to reach the highest quaity work I can, regardless the role I'm playing at moment.
I don't have experience in the field, so I decided to focused on personal projects that can be found in my online portfolio:
https://www.artstation.com/cg-artmonteiro
I'm currently looking for the opportunity to bring value to the company, show my capabilities and share great insights to help bringing ideas to life in the best shape and form.
Skills
Roles
- Intermediate
- Intermediate
Technical Skills
- Intermediate
- Intermediate
Soft Skills
- Mastery
Other Skills
- Mastery
- Mastery
- Mastery
- Intermediate
- Intermediate
Work Experience
2019 – 2020
Lead - 3D Modeler
Grão de Gente (Santos, São Paulo, Brazil)
- Assure the 3D Modeling team have enough input, such as reference material, guidance and relevant information to accomplish the best results;
- 3D asset modeling.
2018 – 2019
3D Modeler
Grão de Gente (Santos, São Paulo, Brazil)
- Creation and optimization of a variety of 3d assets, from organic to hard surface models, by sculpting, polygonal modeling and cloth simulation;
- Creation of hair and fur for the 3d models.
2017 – 2018
3D Generalist
Grão de Gente (Santos, São Paulo, Brazil)
- Procedural material creation in 3D Studio Max with VRay;
- Fixing issues of 3D models from the 3D Modeling department;
- Fixing minor texture issues in Photoshop.
