almost Beta
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Gustavo Roque

Junior

Adobe Premiere Pro
Blender

Independent concept artist, designer & illustrator. A true master at the art of being handful!

Biography

Aspiring artist on a journey, based in São Paulo, Brazil. Since 2019, currently working on personal projects focusing on character design, storytelling and mainly worldbuilding. My current goal is being able to tackle multi-genre arts. Most of all, I'm interested in learning the hopes of the industry and what it takes to become a professional artist in today's market. Curious to see what's out there in the THU community, hoping to meet both aspiring and veteran artists along the way. Cheers!

Skills

Roles

  • Mastery

Software

  • Advanced
  • Intermediate

Education

2015 – 2018

Associate Degree

Innovation Creative Space

2D Ilustration

Fundamentals of art production with a project-based approach on deadlines. Viewing lectures, paintovers, q&a, and time on assignments. Main courses: Digital Painting, Life Drawing, Character Design.

2010 – 2015

bachelor degree

Anhembi Morumbi

Game Design

Trained to develop digital models, scripts, characters and scenarios for games, in addition to producing animations, audio and digital interfaces. Main Softwares: Unity3D, Autodesk, Adobe CC, etc.