
Biography
Aspiring artist on a journey, based in São Paulo, Brazil. Since 2019, currently working on personal projects focusing on character design, storytelling and mainly worldbuilding. My current goal is being able to tackle multi-genre arts. Most of all, I'm interested in learning the hopes of the industry and what it takes to become a professional artist in today's market. Curious to see what's out there in the THU community, hoping to meet both aspiring and veteran artists along the way. Cheers!
Skills
Roles
- Mastery
Software
- Advanced
- Intermediate
Education
2015 – 2018
Associate Degree
Innovation Creative Space
2D Ilustration
Fundamentals of art production with a project-based approach on deadlines.
Viewing lectures, paintovers, q&a, and time on assignments.
Main courses: Digital Painting, Life Drawing, Character Design.
2010 – 2015
bachelor degree
Anhembi Morumbi
Game Design
Trained to develop digital models, scripts, characters and scenarios for games, in addition to producing animations, audio and digital interfaces.
Main Softwares: Unity3D, Autodesk, Adobe CC, etc.
