
Biography
Guillermo is a skilled 3D artist with extensive experience in the industry. He has worked for Mainframe Studios in Canada, Logan in Los Angeles, Ploop VFX in Mexico, and Martin Animation in the USA.
During his time at Mainframe Studios, Guillermo was in charge of creating the groom of different characters and creatures for several animated productions. At Logan and Ploop VFX, he worked on the look development and grooming of different assets for the advertising industry.
he is skilled ZBrush, Maya, Yeti, Xgen, Houdini, Mari, and Substance Painter
Guillermo is known for his attention to detail, his creative vision, and his ability to bring creatures and characters to life. He is constantly looking for new challenges and opportunities to further develop his skills and experience in the 3D art world.
Skills
Roles
- Intermediate
- Basic
Technical Skills
- Advanced
- Basic
Software
- Basic
Other Skills
- Basic
Work Experience
2022 – 2023
Groom artist
Mainframe Studios (Vancouver,BC, CA)
responsible for the creation of different hairstyles (groom) from concept art and proxy geometry
2022 – 2023
Groom and look development freelance artist (Freelance)
Logan.tv (Los Angeles, California, United States)
responsible for the creation of the groom and look development of different creatures for advertisements.
2022 – 2022
groom artist freelance (Freelance)
Maritn Animation (Houston, Texas, Estados Unidos)
responsible for the creation of different hairstyles (groom)
2021 – 2021
groom artist freelance (Freelance)
Ploop vfx (Mexico)
responsible for the creation of different hairstyles (groom)
Education
2010 – 2016
Indusrtial and graphic designer
Jorge Tadeo Lozano
design
