
Biography
My name is Giulia Filippini and I am an Italian Lighting Artist with 7 years of experience in CG for advertising, trying to break through in the animation world.
I am a reliable, creative and open minded person, with a strong passion for animated movies. I am organized and diligent, I am capable of receiving and implementing feedback from superiors and peers alike, and my easygoing nature allows me to fit into the team seamlessly.
I am currently working as Lighting Artist at Mikros Animation in Montreal, on the feature film Paw Patrol 2, where I have the chance to work on every step of the lighting pipeline, from locations to master shots to baby shots.
Before moving to Montreal in July 2022, I worked for 7 years in Italy, my home country, as CG artist, in a generalist position at first, and then specializing more and more towards Lighting, Compositing and Visual Storytelling.
In 2020 I became the Lead Lighting Artist at Pandora Creative Studio.
In 2021 I was the Art Director of the CG animated short movie Il Piccolo Galago (The Little Bushbaby), where I was also Project Manager. This experience gave me the chance to improve my communication and management skills, such as the ability to organize the time and workload for myself and the team in order to meet our goals on time, without compromising the quality of the shots.
I believe my greatest strengths are my love for lighting and animation, my readiness to implement art direction, my creative eye and my ability to adapt to the work environment and fit in with the team and the pipeline.
Skills
Roles
- Advanced
- Basic
Technical Skills
- Advanced
- Advanced
- Advanced
- Intermediate
- Basic
Soft Skills
- Advanced
Other Skills
- Advanced
Work Experience
2022 – Present day
Lighting Artist
Mikros Animation (Montreal)
Lighting and Rendering on every step of the lighting pipeline, from Locations to Master shots to Baby shots, for the feature animated movie Paw Patrol 2
2015 – 2022
3D Lighting Artist
Pandora Creative Studio (Turin, Italy)
Started as 3D generalist, then specialized in Lighting and Rendering, Compositing, Look Development, Shading, Texturing.
Education
2021 – Present day
Lighting Artist
Academy of Animated Art
3D Lighting for Animation
Courses and mentorship programs designed by industry
veterans, focused on both the technical and artistic
aspects of 3D Lighting for Animation.
Current course: Character and Environment Lighting
2013 – 2015
Higher National Diploma
ITS for Videomaking & 3D
3D generalist
Forming 3D generalist artists with in depth courses in Videomaking and 3D, specialization in Maya and Compositing
