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Gil Franco

Trainee

3D Art
Caricature
Texturing

Character Designer and 3D artist

Biography

Gil Franco is a character designer and 3D artist living in New York City. Hailing from Northern California, he has been bringing his clients visions to life for the last seven years. Working in both 2D and 3D, he has worked for brands such as Adobe, Cinnamon Toast Crunch, GE, McDonalds, Hasbro, Evian, Metro PCS, and Patrón. Specializing in characters and 3D modeling, his style is playful, whimsical, and full of color. He aspires to one day work in feature animation designing characters

Skills

Roles

  • Mastery
  • Advanced
  • Advanced
  • Advanced
  • Advanced

Technical Skills

  • Advanced
  • Basic

Other Skills

  • Advanced

Work Experience

2021 – Present day

3D asset artist

MARZ (Toronto)
building and texturing 3D models for upcoming feature film. also concept art.

2022 – 2022

3D Artist

Psyop (New York)
NPBR texturing, look dev, environment modeling, character modeling

Education

2010 – 2014

BFA

san jose state university

animation

classical training in animation and illustration with heavy emphasis on volumetric drawing and form