

Gil Franco
Trainee
3D Art
Caricature
Texturing
Character Designer and 3D artist
Biography
Gil Franco is a character designer and 3D artist living in New York City. Hailing from Northern California, he has been bringing his clients visions to life for the last seven years. Working in both 2D and 3D, he has worked for brands such as Adobe, Cinnamon Toast Crunch, GE, McDonalds, Hasbro, Evian, Metro PCS, and Patrón. Specializing in characters and 3D modeling, his style is playful, whimsical, and full of color. He aspires to one day work in feature animation designing characters
Skills
Roles
- Mastery
- Advanced
- Advanced
- Advanced
- Advanced
Technical Skills
- Advanced
- Basic
Other Skills
- Advanced
Work Experience
2021 – Present day
3D asset artist
MARZ (Toronto)
building and texturing 3D models for upcoming feature film. also concept art.
2022 – 2022
3D Artist
Psyop (New York)
NPBR texturing, look dev, environment modeling, character modeling
Education
2010 – 2014
BFA
san jose state university
animation
classical training in animation and illustration with heavy emphasis on volumetric drawing and form