
Biography
Working in the Gaming Industry for almost 8 years, as 3D Character Artist, truly passionate about my work and the game industry, always eager to learn, create and experiment with new technologies.
Experienced in the Tech Art side of game dev character pipeline from Asset Creation to In Engine Performances, shader development and implementation.
Enjoy working on a wide range of style, from Stylized to Photorealistic, with strong foundation in the Traditional and Digital arts.
During my years i proved to be able to train, guide, and mentor newcomers sharing with them my knowledge.
I have experience using Unreal Engine, Unity 3D and Proprietary engine
Skills
Roles
- Basic
Technical Skills
- Advanced
- Advanced
Software
- Intermediate
Soft Skills
- Basic
Other Skills
- Advanced
- Intermediate
Work Experience
2023 – Present day
Sr. Character Artist
Contractor (Remote)
2021 – 2023
3D Character Artist
Sumo Digital (Remote)
2016 – 2021
