

Concept Artist
Senior
Artist currently creating character designs on Clash of Clans. Creator of the art of OlliOlli World (BAFTA nominated).
Biography
Art Director from Lanzarote, focused on worldbuilding for new IPs in video games and animation. I created the art and visual style for OlliOlli World and have worked with companies like Psyop, Yuga Labs, Rovio, Riot Games, and Supercell.
Skills
Roles
- Advanced
- Advanced
- Advanced
- Intermediate
Technical Skills
- Advanced
- Advanced
- Intermediate
Software
- Advanced
- Basic
Soft Skills
- Advanced
- Advanced
- Intermediate
Languages
- Fluent/Native
- Conversational
Other Skills
- Basic
Work Experience
2024 – Present day
Senior - Concept Artist (Full Time)
Supercell (Remote)
Creating art for Clash of Clans.
https://www.artstation.com/artwork/bgPqeg
2024 – 2024
Intermediate - Art Director (Freelance)
UMA Games (Remote)
2024 – 2024
Intermediate - Art Director (Freelance)
Périple Studio (Remote)
2023 – 2023
Intermediate - Art Director (Full Time)
Yuga Labs (Remote)
Joined Yuga Labs to help shaping the art and lead the art team primarily focused on Legends of the Mara, IP part of Otherside, the Web3 gamified ecosystem Yuga Labs was developing.
- Provided new designs and concepts to the existing IP.
- Assisted the Creative Director in guiding our team, maintaining a consistent workflow, reviewing updates from the team, and providing feedback adapted to each artist.
- Provided Art Direction in early-stage prototypes for video games and websites.
2023 – 2023
Senior - Concept Artist (Freelance)
Black Block (Remote)
Helped creating environment concept art for Black Block's MMORPG.
Part of the Project:
https://www.artstation.com/artwork/BkW6Qk
2022 – 2022
Senior - Concept Artist (Freelance)
Rovio (Remote)
Provided a fresh view on environment and props design for a new Rovio video game for PC and consoles.
- Asset Design focusing on humour and gameplay ideas for the game.
- Overpainting game design blockouts.
- Creating scenes focused on designing an environment enhancing the gameplay experience.
2022 – 2022
Senior - Concept Artist (Full Time)
Roll7 (Remote)
Exploring and experimenting, leading new visual styles in different projects.
2022 – 2022
Senior - Visual Development Artist (Freelance)
Psyop Entertainment (Remote)
I worked on the visual development deck for an animated show. Helped the initial development making character designs, style frames, props, etc.
2019 – 2022
Senior - Concept Artist (Full Time)
Roll7 (Remote)
I've been in charge of developing the entire concept art of OlliOlli World providing new designs and an original art style for the game.
Part of the Projet:
https://www.artstation.com/artwork/6bBK90
Game Trailer:
https://www.youtube.com/watch?v=0EnkuUfXnsc
2019 – 2021
Intermediate - Visual Development Artist (Freelance)
SunnyBoy Entertainment (Remote)
I worked with SunnyBoy Entertainment for over two years making visual development and setting the style of their animation show's pitch deck, Hourglass Moonland.
Part of the Project:
https://www.artstation.com/artwork/gR4DqQ
2021 – 2021
Intermediate - Concept Artist (Freelance)
West Studio (Remote)
I worked with West Studio making Player Card illustrations for Valorant, Riot Games.
Part of the Project:
https://www.artstation.com/artwork/8wdORO
https://www.artstation.com/artwork/6b1PO0
2019 – 2020
Intermediate - Concept Artist (Freelance)
West Studio (Remote)
I worked with West Studio doing concept art and illustrations for Valorant, Riot Games.
Designing sprays, props for the levels, Gunbuddies (asset to add to your weapon), environment concepts, player card illustrations, etc.
Part of the project:
https://www.artstation.com/artwork/yJnAy3
2019 – 2019
Intermediate - Concept Artist (Freelance)
Zombot Studio (Remote)
Worked with Zombot to develop environment and prop concept art for Supercell's game, Everdale.
Part of the Project Concept Art:
https://www.artstation.com/artwork/vbVPKY
https://www.artstation.com/artwork/4N4OL4
2018 – 2018
Junior - Layout Artist (Full Time)
Brown Bag Films (Manchester)
Nickelodeon's TV show: Nella the Princess Knight.
Creating 2D layouts for the backgrounds adapting the storyboards to the final set, creating engaging compositions for the shots and preparing these for the background painters.
2017 – 2018
Intermediate - Art Director (Freelance)
Weba Studio (Remote)
Created environment visual development, all Background Art and Layouts for "Las Niñas Terribles" Shortfilm.