almost Beta
Gaspard Eicher cover
Gaspard Eicher

France

3D Art
Shading
Texturing

Hi I'm Gaspard Eicher a Character/Creature Artist in 5th year at ArtFX working on his graduation project due to June 2022. And I'm currently searching for opportunities after my graduation.

Biography

I started of as a Game artist in ArtFX (while the course was only 3 years long) to learn the basis of game making and really enjoyed the 3D modeling part especially the 3D sculpting and I focused my skills around this through my course before switching to the 3D VFX part of the school to finish my degree and continue improving further on my skills. My main skills are Sculpting, Modeling, Texturing, Shading and Animation Software : Maya, Zbrush, Blender, Mari, Substance Painter, Marvelous designer Rendering engine knowledge : Arnold, Vray

Skills

Roles

  • Basic
  • Basic
  • Basic
  • Basic

Technical Skills

  • Basic
  • Basic
  • Basic

Work Experience

2019 – 2019

3D Animator (Freelance)

Immersive factory (Albi)
I worked with the company Immersive Factory to create seven animations for their game (Immersive Factory is a serious game company, wich create games giving formation for newcomers to settle in a new

Education

2019 – 2022

Master

ArtFX

CGI VFX / Character Modeling

I'm currently a student in CGI VFX at ArtFX making the creature in our graduation project.

2016 – 2019

Bachelor

ArtFX

GameArt / Character Modeling

I took part of the VideoGame course in ArtFX. During 3 years, and specialized myself in GameArt and in our graduation project I was in charge of creating our main character Heather MARTIN (all aspect)