
Biography
Concept Artist and Ilustrator interested in fantasy, mystery/horror, magical realism and slice of life fiction. I enjoy creating moody environments/scenes that tell stories, and characters that feel believable and relatable in their flaws and strangeness. My career interests include working for movies and/or games, for Environment/Set or Prop design, at the pre-production and visual development stages. I am also very interested in architecture and costume design. Brazilian, currently based in Rio de Janeiro.
Skills
Roles
- Intermediate
- Intermediate
- Basic
Technical Skills
- Advanced
Software
- Mastery
- Basic
Other Skills
- Advanced
Work Experience
2022 – 2023
Freelance 2D Artist / UI Artist
Aiyra Studio (Rio de Janeiro, Brazil)
Worked as a freelance concept artist and UI Artist for a variety of mobile games released in 2022 and 2023. Studio clients include Gloob Games, Miraculous Ladybug and FGV-CPDOC.
2022 – 2023
Freelance 2D Artist / UI Artist
Deep Green Games (Rio de Janeiro, Brazil)
Worked as a freelance UI Artist for a few steam indie releases from the studio: "Instant Painter", "Chess Pills" and a third unreleased title.
2018 – 2019
Graphic Designer & Data Viz
Fundacao Getulio Vargas - DAPP (Rio de Janeiro, Brazil)
Worked for the digital press coverage of the Brazilian 2018 Presidential Elections "#Observa2018", providing editorial design for print/digital publications and data visualization of the pools.
Education
2019 – 2020
Diploma
Vancouver Film School
Concept Art
My one-year intensive course in Concept Art prepared me to the industry's process and needs. I learned painting and photobashing, understanding of orthographics and turnarounds, and idea generation.
2012 – 2017
Bachelor's Degree
Escola Superior de Propaganda e Marketing - ESPM
Graphic Design
This degree in graphic design taught me how to express my ideas visually, adapt to style and design languages, as well as a good understanding of colour, line and art direction.
