almost Beta
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Franz Vega
3D Art
3D Rendering
CGI Artist

Freelance 3D Generalist Artist

Biography

When I was a kid, I remember watching the Spider-Man movies (Sam Raimi), specifically the second one, frame by frame (I’m serious and every day!), somehow, I understood that what I was watching couldn't be real, but I didn't understand how it was done. One day I discovered the “Behind the Scenes” and I fell in love with everything that the human being is capable of doing in conjunction with technology. In this way I discovered the wonderful world of CGI and I knew I wanted to do this my entire life. In Ecuador, the country where I am from, CGI is mostly used for advertising. But that path was not one of my aspirations. Instead, I wanted to participate in movies! Fortunately, and because of my interest in this field, I am working with one of the biggest studios in Ecuador: Matte. Working in this studio has allowed me to grow, learn, solve challenges and work with CGI not only in the advertisement industry but also in short films and international series. These experiences have given me the opportunity to demonstrate who I am and what I am capable of.

Skills

Roles

  • Intermediate
  • Intermediate

Technical Skills

  • Intermediate
  • Intermediate
  • Intermediate

Other Skills

  • Intermediate

Work Experience

2022 – 2023

CG SUPERVISOR | LookDev

MATTE CG (Ecuador)
I'm working in several projects as a CG supervisor. I'm in charge of the coherence in the artistic

2019 – 2022

Freelancer 3D Generalist

MATTE CG (Ecuador)
I've participated in important local and international projects with different aesthetics, such as advertisment, Netflix series, shortfilms, documentaries and more.

2020 – 2022

3D MODELER, RENDER AND ANIMATOR (FREELANCE)

GLOU STUDIO (Ecuador)
3D modeler, render and animator for TV advertisments.

2021 – 2021

3D ART DIRECTOR

RAF-ANDRA (Germany)
I was in charge of the 3D conceptualization of 11 lowpoly enviroments to be printed and pasted in the walls of the NS DOK / EL DE HAUS Museum. I also modeled and rendered some of them.

2019 – 2021

3D Generalist

Bang Studio (Ecuador)
I made some 3D animated Instagram posts for the studio as well as some 3D commercials.

Education

2016 – 2020

Multimedia and Audiovisual Production with mention in Interactive Animation

Universidad de las Américas

Multimedia

This degree gave me a bunch of skills for this digital world we are living in.