
Biography
Hi, I started three years ago, with a master in Game Art Design that lasted 1,5 years. I studied and become familiar with Zbrush, Maya, Unreal engine and Substance painter. After that I take the Maya Autodesk Certificated Professional and started my freelance journey. I continued to explore more deeply Zbrush and Maya and added some new programs like Keyshot to my skills.
Skills
Technical Skills
- Basic
Software
- Basic
- Basic
- Basic
- Basic
- Basic
Work Experience
2019 – Present day
3D Artist
Freelance (Florence)
Education
2017 – 2019
Istituto Volta
Game art design
2010
University of Florence
Computer Science
