almost Beta
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Francesco Scatizzi
Maya
ZBrush
Adobe Substance 3D Painter

Biography

Hi, I started three years ago, with a master in Game Art Design that lasted 1,5 years. I studied and become familiar with Zbrush, Maya, Unreal engine and Substance painter. After that I take the Maya Autodesk Certificated Professional and started my freelance journey. I continued to explore more deeply Zbrush and Maya and added some new programs like Keyshot to my skills.

Skills

Technical Skills

  • Basic

Software

  • Basic
  • Basic
  • Basic
  • Basic
  • Basic

Work Experience

2019 – Present day

3D Artist

Freelance (Florence)

Education

2017 – 2019

Istituto Volta

Game art design

2010

University of Florence

Computer Science