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Flávia Gomes da Silva
Content Creation

Take a deep breath, THU is a rollercoaster and you're up to another ride. Hello there, I'm Flávia, a young game writer and narrative designer trying to knock the door of the industry!

Biography

You see, the same way artist starts at young ages drawing everywhere, I started creating stories for my dolls - truly dangerous adventures and even creepy ones for a child! I was highly influenced by video games since PlayStation 1: Resident Evil, Donald Duck Going Quackers, Pandemonium, and so on, and that showed off a lot in my stories. And that is the beginning of my bio! And with that, I mean... the beginning of my journey. When I reached my teenage years I craved creative writing and found a place at written RPG (much like D&D but you write instead of act as your character!) and, after that, I kept creating tons of characters and their background. My first career choice was drawing (concept artist) as I thought it was a nice way to make my work alive and tangible (and an intrusive thought that I would never be enough to be a writer or something related) - but after entering college I recognized my meaningful connection with words more than drawing. The real change came in my second year in college. I joined the team of a small game project as a concept artist - but acted more as a world developer. I started developing the world, characters, and narratives of the game which lead me to join the writer's team - and that gave me life. It was a work I loved to do and inspired me to give my all and best. after learning that could be indeed a fully pledge career path as a narrative designer & game writer I deep-dived into this world rushing through all the possibilities I could have. And here I am pursuing this (im)possible dream. I am that type of writer in which the world and characters speak through my mind, we gotta make them real if you want them to seem real! Grab a huge matcha bubble tea and come closer to hear weird and crazy stories from me! I'm deeply passionate about what games can do. What they create is unimaginable and I want to be part of it too. Say hello to my bio and world! Hi, hi!

Skills

Roles

  • Basic
  • Basic
  • Basic
  • Basic
  • Basic

Other Skills

  • Basic

Work Experience

2021 – 2023

Narrative Design

Lumo Entertainment (Remote)
I worked as a freelance for Lumo in their first game: The Alchemist Shop! I wrote all the narrative, including character backstory, branching options and multiple endings.

Education

2019 – 2022

Bachelor

Universidade Anhembi Morumbi

Animation Design

It was an amazing experience to learn about animation, but in the end, I switched fields to write games. But the knowledge about animation field just added to games!