almost Beta
Filip Marciniak cover
Avatar for Filip Marciniak
Filip Marciniak
Sound Editing
Audio post production
VR Audio (Ambisonics Master's Degree Thesis)

Biography

A quick few words about me! I'm sound engineer and sound designer familiar with audio implementation, right within game engines, as well as using middleware (Wwise, FMOD). I got experience in audio post-production and sound design for games, linear video and Virtual Reality. I'm currently working for international media company in Poland! My interests, combined with long-term passion are focused mainly on the game development industry and proper use of sound within it.

Skills

Roles

  • Intermediate

Other Skills

  • Intermediate
  • Intermediate
  • Basic

Work Experience

2018 – Present day

Audio Coordinator

ViacomCBS (Warsaw)
- Merger and synchronization of audio tracks with video masters, according to latest IMM Technical Specification - Editing, processing and loudness correction of audio tracks - Audio conversion to

2016 – Present day

Sound Designer // Sound Engineer

Freelancer
- Sound design, editing, mixing and mastering using professional software - Implementation of spatial audio in game engines using Audiokinetic Wwise (Wwise Certification Course) or FMOD middleware - C

Education

2015 – 2017

Master of Science - MS

AGH University of Science and Technology

Acoustic Engineering in Media and Culture

Master's degree thesis title: "Application of ambisonics in virtual reality"