
Biography
A quick few words about me!
I'm sound engineer and sound designer familiar with audio implementation, right within game engines, as well as using middleware (Wwise, FMOD). I got experience in audio post-production and sound design for games, linear video and Virtual Reality. I'm currently working for international media company in Poland!
My interests, combined with long-term passion are focused mainly on the game development industry and proper use of sound within it.
Skills
Roles
- Intermediate
Other Skills
- Intermediate
- Intermediate
- Basic
Work Experience
2018 – Present day
Audio Coordinator
ViacomCBS (Warsaw)
- Merger and synchronization of audio tracks with video masters, according to latest IMM Technical Specification
- Editing, processing and loudness correction of audio tracks
- Audio conversion to
2016 – Present day
Sound Designer // Sound Engineer
Freelancer
- Sound design, editing, mixing and mastering using professional software
- Implementation of spatial audio in game engines using Audiokinetic Wwise (Wwise Certification Course) or FMOD middleware
- C
Education
2015 – 2017
Master of Science - MS
AGH University of Science and Technology
Acoustic Engineering in Media and Culture
Master's degree thesis title:
"Application of ambisonics in virtual reality"
