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Fernando Quinn

Biography

3D Artist specialized in Environment Art creation working in the video game industry. From mobile to AAA, I have already worked on a lot of different projects such as Clash Royale (Mobile), Godfall (PS5), Neverwinter Nights: Enhanced Edition and others. My special field of expertise is focused on creating inspiring environments with great storytelling and I'm always seeking to expand my knowledge about art.

Work Experience

2020 – Present day

Environment Artist

Exis LLC
Project: Unnanounced Title

2019 – Present day

Environment Artist

Upsurge Studios
Projects: Blizzard Title /// Ultimate Rivals: The Rink — Apple Arcade [BitFry]

2018 – 2020

Prop Artist

Dekogon

2019 – 2020

3D / Look Development Artist

Ocellus Studio
Project: - Clash Royale [Supercell]

2019 – 2019

Environment Artist

Counterplay Games
Project: Godfall [PS5]

2018 – 2018

Environment Artist

Ossian Studios
Projects: Neverwinter Nights: Enhanced Edition [Beamdog] /// Unnanounced Title

Education

2012 – 2016

State University of Minas Gerais

Graphic Design

2014 – 2015

Parsons School of Design - The New School

Illustration

Visiting student, BFA in Illustration, New York/NYC