
Biography
3D Artist specialized in Environment Art creation working in the video game industry. From mobile to AAA, I have already worked on a lot of different projects such as Clash Royale (Mobile), Godfall (PS5), Neverwinter Nights: Enhanced Edition and others.
My special field of expertise is focused on creating inspiring environments with great storytelling and I'm always seeking to expand my knowledge about art.
Work Experience
2020 – Present day
Environment Artist
Exis LLC
Project:
Unnanounced Title
2019 – Present day
Environment Artist
Upsurge Studios
Projects:
Blizzard Title /// Ultimate Rivals: The Rink — Apple Arcade [BitFry]
2018 – 2020
Prop Artist
Dekogon
2019 – 2020
3D / Look Development Artist
Ocellus Studio
Project:
- Clash Royale [Supercell]
2019 – 2019
Environment Artist
Counterplay Games
Project:
Godfall [PS5]
2018 – 2018
Environment Artist
Ossian Studios
Projects:
Neverwinter Nights: Enhanced Edition [Beamdog] /// Unnanounced Title
Education
2012 – 2016
State University of Minas Gerais
Graphic Design
2014 – 2015
Parsons School of Design - The New School
Illustration
Visiting student, BFA in Illustration, New York/NYC
