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Felipe Souza
Unity
Maya
Adobe Photoshop

Biography

Felipe is a Brazillian story artist and animator based in Los Angeles. He graduated from Universidade Anhembi Morumbi in Sao Paulo, Brazil, with a bachelor’s degree in Game Design with focus on Art & Animation. Then, he continued his studies on storytelling and animation at Vancouver Film School, in which he graduated with honors. Felipe is currently looking for opportunities as a storyboard artist/revisionist, animator, or illustrator.

Skills

Roles

  • Advanced
  • Advanced
  • Intermediate

Software

  • Advanced
  • Advanced
  • Advanced
  • Intermediate

Work Experience

2019 – 2020

Crowd Animator (Volunteer)

Keed LLC (Remote)
- Animated background characters - Created cycles to be used by the Crowds Team - Was also entrusted with animating entire shots as well.

2018 – 2018

2D Animator for Music Video

SheRlock rock band (Remote)
- One of the two animators responsible for the music video for the single "O Próximo Rei".

2014 – 2014

3D Artist (Internship)

Flux Games (São Paulo, Brazil)

• Responsible for modelling, texturing, animating and implementing game assets • Edited promotional videos of the company’s games • Organized promotional booths at events

Education

2018 – 2018

No Certificate

School of Visual Arts

Digital Storyboarding

- Course focused on theory and practice of storyboarding, with a focus on TV animation. - Taught by industry veteran Frank Gresham. Teacher asked to use my project as an example in future classes.

2015 – 2016

Diploma

Vancouver Film School

3D Animation & VFX

• In-depth study of animation techniques, cinematography, gesture drawing and overall animation production pipeline while developing a short-film. • Daily mentor meetings to discuss progress.

2011 – 2014

Bachelor of Arts

Universidade Anhembi Morumbi

Game Development

• Studied all aspects of Game Development, focusing on art and animation. • Contributed in various group projects, acting either as concept artist, modeler, animator or all of them at once.