almost Beta
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Felipe Greboge
Adobe Photoshop
3D Art
Godot

Concept artist and gamedev that loves to express himself thought his art and words!

Biography

I'm a very curious and hands-on person by nature, since I can remember me and my dad would spent all the weekend in the garage building stuff together, from all kinds of materials and things. With lack of knowledge and information here in Brazil, I thought that an art career would not be a good one to pursue, thinking that it would not pay well and never have a job. With that in mind and the pressure of choosing a career at an early age I went to study aerospace engineering. But turns out that my love for engineering was something different that the day-to-day of a engineer. I still love space, and aircrafts, but working with that is not for me. Now I'm focusing on learning art, mostly from free content in the internet and to soon begin to work as an artist, specially doing concept art, since I love to invent, design and bring ideas to life. I hope that in the THU career camp will help me build relationships with another artists and people in the industry, and specially find a path to my art career.

Skills

Roles

  • Basic

Technical Skills

  • Basic

Software

  • Intermediate
  • Basic
  • Basic

Work Experience

2020 – 2020

Load and Fatigue Analist for Wind Turbines

WEG (Jaraguá do Sul, Santa Catarina, Brasil)
Engineer internship at the wind turbines sector at WEG, doing pre and post-processing of simulations, improving the workflow and developing a tool that saved a lot of time on the fatigue calculations.

Education

2012 – Present day

Graduate Degree

Universidade Federal de Santa Catarina

Aerospace Engineering

I'm curently on hold in this course, I have still one semester to finish it.