
Biography
I graduated with a degree in Graphic Design in 2013. At the time, I chose this degree because I didn’t have the knowledge or a clear path to work with drawing as a Concept Artist.
Since then, I have been working in the advertising industry. With over ten years of experience as an Art Director, I’ve developed a strong creative process, essential soft skills, and a solid sense of responsibility — always ensuring high-quality work while meeting deadlines.
In 2019, I decided to pursue my dream of working full-time as an artist. Since then, I have been studying and working as a freelance artist while continuing my role as an Art Director in the advertising industry, in order to improve my skills and achieve my goal.
As a Concept Artist, I had the opportunity to work with the indie game studio GXN Games, where I was responsible for the concept art of environments, assets, textures, and illustrations for the game Shroomtopia.
Skills
Roles
- Basic
Work Experience
2019 – Present day
Art Director
MD Comunicações (Brazil)
Creation of campaigns, POP materials and campaigns, advertising materials in general and social media posts.
2024 – 2024
Concept artist and 2D artist
GXN (Brazil)
Illustration of the game's world.
2023 – 2023
Concept artist and 2D artist
GXN (Brazil)
I was responsible for concept art of environments, assets, textures, and illustration for the game Shroomtopia.
Education
2012 – 2013
Graphic Design
UNIP
advertising
