
Biography
I have been working as an environment concept artist since 2015. I have worked on projects of various scales. I contributed to projects such as World of Warcraft and Darksiders III as an outsourced concept artist. Additionally, I worked as an in-house artist on the King’s Bounty II project. In 2018, I founded my own outsourcing company, Happy Fox, where I was responsible for art direction and team selection for projects. From 2015 to 2019, I was also involved in developing the 2-year “Concept Art” program at Scream School as the program curator.
Currently, I am a senior environment concept artist on an unannounced project by OWLCAT Games.
In Montenegro, my husband and I also organized a small family business called "Paper Unicorn." As part of this project, we participate in small art initiatives, give lectures, and plan to implement various art projects. We also take independent commissions for creating art and 3D models.
Always open to new challenges and connections.
Skills
Roles
- Advanced
- Advanced
- Advanced
Soft Skills
- Advanced
- Advanced
Other Skills
- Advanced
