
Biography
Evan Spytek is an aspiring game developer who recently graduated from the Computer Game Design program at George Mason University. His major concentration is in the area of visual arts, specializing in 3D modeling and Visual Effects. Evan is most interested in further developing his knowledge and skills in 3D character and environment construction pipelines through programs such as ZBrush, 3dsMax, Photoshop, and Substance Painter and Designer. Having spent significant time as a teacher’s assistant in a variety of visual arts and game design weekend and summer programs, Evan understands the importance of early education to stimulate the next generation of content creators and believes young people need more ways to gain access to industry-relevant experiences. After having earned his Bachelor of Fine Arts in Computer Game Design, Evan plans to first work in the industry before considering pursuing advanced study options in game design.
Skills
Software
- Intermediate
- Intermediate
- Basic
- Basic
Work Experience
2020 – Present day
3D Artist (Freelance)
Alinor: The Eternal Paradise Elder Scrolls Community Mod Project (Remote Work)
I am working as a 3D Artist with responsibilities including modeling and texturing a variety of 3D Art assets from props, to weapons, to environments and characters.
2019 – 2019
Teaching & Administrative Assistant
Mason Game & Technology Academy (George Mason University, Fairfax, VA)
Assisted in the teaching of 3D Modeling, UVing, Texturing, Rigging, Skinning and Animating multiple 3D Models for dozens of students using 3ds Max, and Photoshop.
Education
2017 – 2020
Bachelor of Fine Arts
George Mason Univeristy
Computer Game Design
