almost Beta
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Eva Sophie Cringle

Intermediate

3D Art
3D Rendering
3D Character Art

3D Character Artist with an eye for extravagance

Biography

My name is Eva Sophie Cringle also known as Evanyla. I’m a freelance character artist with a deep passion for bringing characters to life, especially within the video game industry. Art has always been a part of who I am, and over the years, I’ve been fortunate enough to turn that passion into a career.

I specialize in 3D Character Art, focusing on both stylized and realistic aesthetics. My journey has led me to work on a variety of projects, creating everything from original concepts to fan art. I love exploring different styles and pushing my skills further with each piece. I'm used to working with industry-standard software such as Maya, Zbrush, Substance, UE5, CC4 and many more.

In addition to my freelance work, I’m also a lecturer at the Games Academy in Berlin, where I have the opportunity to share what I’ve learned with aspiring artists. Teaching has been incredibly rewarding. it’s amazing to help others develop their skills and find their own artistic voices. I’m also an ambassador for Women in Games, advocating for a more inclusive and diverse industry.

I’m always learning and growing, and I enjoy connecting with fellow artists and game enthusiasts through social media. Whether it’s sharing my work, discussing the creative process, or simply admiring the incredible talent in the community, I’m grateful to be part of such an inspiring space.

At the end of the day, I simply love creating. If my work can inspire someone else to pursue their own creative path, then that means the world to me.

 

Skills

Roles

  • Advanced
  • Advanced
  • Advanced
  • Advanced
  • Advanced

Technical Skills

  • Advanced
  • Advanced
  • Advanced
  • Advanced

Software

  • Advanced
  • Advanced

Other Skills

  • Advanced

Work Experience

2024 – Present day

External Lecturer (ZBrush)

Games Academy Berlin (Berlin, Remote)
Teaching upcoming artists ZBrush from navigation to advanced techniques. (re-occuring)

2024 – Present day

3D Character Artist (Freelance)

Veelpoot (Utrecht, Remote)

Creating high-quality realistic models and assets for Brutalisk. Creating high-quality low-poly Skyrim models for a modding project.

2024 – Present day

3D Character Artist (Freelance)

Blood Eater Games (London, Remote)

Creating High quality models for the Horror Game Sanguivore Optimised for CC4 and UE5

2020 – Present day

3D Character Artist (Freelance) OTHER

OTHER WORK (Remote)
Amberdive (Replicore) BloodEater Games (Sanguivore) Forthright Ent. (Trapped) NDA (Concert Planning) Ludo Keano (Brutalisk) Lilypad (3D Art) Veelpoot (3D Art) Buzzsaw Games (Cancelled Title) ---

2024 – 2024

3D Character Artist (Freelance)

Amberdive (Hamburg, Remote)

I created high quality realistic outfits for metahuman characters, optimised for UE5

2021 – 2024

3D Character Artist (Freelance)

Atlas XR (Bruxelle, Remote)

Created dozens of lowpoly stylised characters optimised for UE4 and VR.

Education

2020 – 2023

Bachelor of Arts (Hons.)

Middlesex University

Game Art & 3D Animation

A++ on final grade for this solo animation project https://youtu.be/Vw_RfBSJ-0I

2018 – 2019

Diploma

University of Arts London / Bedford College

Fine Arts

A++ on Final project; 2D environmental concept art also: Student of the Year award & Outstanding Achievements Award