

Let's work together to make the most awesome characters come to life!
Director
Hello, My name is Erick Sosa, I am a professional sculptor turned digital modeler with over 32 years of experience in the toys and collectibles industries. I want to help you get better at sculpting
Biography
Erick Sosa is a professional sculptor, with over 32 years of experience working for the Toy and Collectibles Industries. He started working professionally at Mattel toys at the age of 17.
His style is dynamic, he can capture any style in the sculpting spectrum, be it American streamline comic book styles, Japanese Anime/Manga, Mechanical characters, beautiful women, creatures and monsters, or portraits.
He keeps evolving in his craft, and continues to hone his skills every day.
Some of the companies he has worked for include:
Mattel Toys, Disney Consumer Products, SOTA Toys, Gentle Giant, Hot Buttered Elves, Bowen Designs, DC Direct, Art Asylum, Warner Brothers, DC Collectibles, Diamond Select Toys, Master Replicas, Eaglemoss, Jazwares, Wizkids, Mezco, Idea Planet, McFarlane Toys, Hasbro, Sideshow Collectibles, Kotobukiya (Designer/sculptor Managing advisor Product Planning and Development), Funko, His Majesty the King of Jordan, Round2 Models, Yamato Toys, XM Studios as Art Director, Capcom, Muckle Mannequins sculpting life size superheroes, Banpresto/ Bandai, among others.
He recently worked at Marvel Studios, working on Disney Plus' "What if?" under Ryan Meinerding the main visual art director for the Marvel Cinematic Universe for all Marvel Films since Iron Man.
Erick is also worked on Skybound’s invincible versus as a character artist by helping with modeling some of the main characters such as Mark Grayson, Atom Eve, and Battle Beast.
Erick’s life long dream of collaborating with James Cameron (Film director of such hits as Terminator, Aliens, Titanic, Avatar film series) and his company Light Storm has become a reality since 2023 to this day.
He is also engaged in developing his own Company, Prototypez Studios designing/sculpting Street Fighter Collectibles, statues, and action figures, and original vinyl art toy designs in collaboration with different partners.
Skills
Roles
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
Technical Skills
- Advanced
- Advanced
- Advanced
Software
- Advanced
- Basic
Soft Skills
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
Languages
- Fluent/Native
- Fluent/Native
Other Skills
- Mastery
- Advanced
- Advanced
Work Experience
2023 – 2026
Senior - Creature Designer (Freelance)
James Cameron (Lightstorm Entertainment) (Remote)
June 2023 - Current
Managed multiple design projects simultaneously, ensuring timely
delivery within budget constraints.
••
Produced high-quality mockups for client approval during the iterative
design process, saving time on revisions later down the line.
•
Presented creative solutions to client challenges, resulting in high levels
of client satisfaction and repeat business opportunities.
•
Transformed client ideas into compelling visual concepts, ensuring their
vision was accurately brought to life.
•
Developed prototypes for testing and presentation purposes.
1994 – 2026
Senior - 3D Sculptor (Freelance)
Mattel Toys (Remote )
June 1994 - Current
Freelance Senior Sculptor Mattel Toys Ltd., El Segundo, CA
My job is to create 3D model toys based on 2D concept art provided by
Mattel internal boys toys design team. We have done anything from
Disney characters to DC Comics action figures, Masters of the Universe, UFC wrestlers, Jurassic Park, Barbie, Disney, etc.
The software of choice has always been Zbrush but before zbrush we sculpted everything in toy wax.
2009 – 2019
Director - 3D Sculptor (Full Time)
Kotobukiya (Remote)
Senior Art Director/Sculptor Kotobukiya, Torrance, CA
Contributed to revenue growth by conceptualizing engaging
promotional materials that resonated with target audiences.
•
Led brainstorming sessions to generate innovative ideas for advertising
campaigns, fostering a creative and collaborative work environment.
.
Improved client satisfaction by delivering high-quality design solutions
within tight deadlines.
•
Mentored junior designers, providing guidance and support to foster
professional growth and development.
Education
Present day
Self taught
NA
Art
Self taught