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Enrique Klein Garcia-Godos
Teaching
VR development

Biography

I'm a Game Designer from Peru involved with educational games since the start of my career. I've worked at “Grupo Avatar”, the game research and development group at the Pontifical Catholic University of Peru. During this time I've directed, designed, documented and monitored educational game systems, mechanics, levels and narrative. For most of the games I've worked on, he has been the central point of focus and champion of the design vision, leading programmers, artists, sound designers, educational psychologists, history teachers, historians and physical therapists towards a common goal. I've also led an English-speaking team comprised of diverse nationalities including Norway, Portugal, Czech Republic, Spain, Belarus, United States and Italy to complete a working virtual reality game prototype in under a week during the digital art event known as Trojan Horse Was a Unicorn (THU). Most recently, I've gained more capabilities in the technical aspects of development, using Unity to implement mechanics, art, sound and story into the experiences that I've been a part of. I've started my journey studying a Bachelor of Information Technology, major in Games Modelling, at The University of Queensland. Then, he moved to Vancouver, Canada to study Game Design at Vancouver Film School. After a few years of working in educational and non-educational games back in Peru, Enrique is now teaching and studying a Master of Philosophy at The University of Queensland exploring the intersection of Narrative and Virtual Reality, in particular how to adapt stories in real-time based on the neurophysiological state of participants.

Skills

Roles

  • Advanced
  • Basic
  • Basic

Other Skills

  • Intermediate
  • Basic

Education

2019 – 2020

Master of Philosophy

The University of Queensland

Virtual Reality Storytelling

2013 – 2014

Diploma of Game Design

Vancouver Film School

Game Design

2010 – 2013

Bachelor of Information Technology

The University of Queensland

Games Modelling