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Engin Deniz Cengiz

Intermediate

C#
C++
Unity

Software engineer in gaming. Started as a Game Developer in an indie game studio. Got into AR and VR development. Now creating tools and tech for game developers.

Biography

Grew up in Turkey. Studied computer engineering in there. While studying, Engin was part of couple student sociaties. Organized events, hackatons and game jams in the university. With a passion of making games, Engin got into a technology incubation center where he met with game developers to later get a job in a studio there. Created mobile games and multimedia applications for museums.

After working several years at startups in Turkey, Engin moved to Vienna to start working on one of the best Augmented Reality SDK, Vuforia Engine. Was mainly responsible for exposing the SDK to the Unity 3D.

Nowadays working as a client SDK developer at King in Barcelona. Providing functionality for in-app purchases and game economy related features to the games.

Engin relocated to a different country twice! Left his country 5 years ago. Failed many software engineering interviews. And has an experience in working at various size of tech companies. Enjoys creating technology for creators to use. Other than coding, Engin enjoys playing souls-like games, drawing and learning something new. Played Dota 2 for many years.

Skills

Roles

  • Advanced
  • Basic

Software

  • Advanced
  • Advanced
  • Advanced

Other Skills

  • Basic
  • Basic

Work Experience

2023 – Present day

Software Engineer

King (Barcelona)
Working on game economy features for Game Developers to use.

2019 – 2022

Software Engineer

PTC (Vienna, Austria)
Developed features for the Vuforia Engine, Augmented Reality SDK. Exposing the SDK to Unity 3D developers.

Education

Present day

Bachelor of Science

Middle East Technical University

Computer Engineering