

Emma Zhang
Drawing
Texturing
Hello! I am an upcoming grad of UT-Dallas with a bachelor's degree in arts and technology. I am concentrating on modeling and texturing, but I enjoy drawing and all things art related.
Biography
I've always loved drawing, but my introduction to digital and 3D art was in 2019 when I transferred into UTD's Art and Technology Program. Since then, I've learned how to use a multitude of software (Maya, zBrush, Substance Painter, Photoshop, Unity) and how to apply my traditional skills in the digital sphere.
Skills
Roles
- Intermediate
- Basic
- Basic
Technical Skills
- Advanced
- Basic
Work Experience
2021 – Present day
Marketing and Design Intern
Goodwill Dallas (Dallas, Texas)
Concept and design assets for internal programs and classes.
Manage social media accounts and community outreach and engagement.
Photograph, edit, and create content for store graphics and promotions.
2021 – 2022
Lead Surfacing Artist | Prop Modeler
Shakti (Dallas, Texas)
Manage team of surfacing artists to develop and revise look tests, create realistic textures for final
assets, and meet deadlines set by project managers.
Model pipeline-ready assets.
2021 – 2021
Surfacing Artist
Octo Ninja (Richardson, Texas)
Create proxy texture and shader tests for look development.
Produce PBR textures for final assets based on director feedback.
Operated within a pipeline for optimal workflow between departments.
Education
2019 – 2022
BA
University of Texas at Dallas
Arts and Technology - Animation