almost Beta
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Emma Zhang
Drawing
Texturing

Hello! I am an upcoming grad of UT-Dallas with a bachelor's degree in arts and technology. I am concentrating on modeling and texturing, but I enjoy drawing and all things art related.

Biography

I've always loved drawing, but my introduction to digital and 3D art was in 2019 when I transferred into UTD's Art and Technology Program. Since then, I've learned how to use a multitude of software (Maya, zBrush, Substance Painter, Photoshop, Unity) and how to apply my traditional skills in the digital sphere.

Skills

Roles

  • Intermediate
  • Basic
  • Basic

Technical Skills

  • Advanced
  • Basic

Work Experience

2021 – Present day

Marketing and Design Intern

Goodwill Dallas (Dallas, Texas)
Concept and design assets for internal programs and classes. Manage social media accounts and community outreach and engagement. Photograph, edit, and create content for store graphics and promotions.

2021 – 2022

Lead Surfacing Artist | Prop Modeler

Shakti (Dallas, Texas)
Manage team of surfacing artists to develop and revise look tests, create realistic textures for final assets, and meet deadlines set by project managers. Model pipeline-ready assets.

2021 – 2021

Surfacing Artist

Octo Ninja (Richardson, Texas)
Create proxy texture and shader tests for look development. Produce PBR textures for final assets based on director feedback. Operated within a pipeline for optimal workflow between departments.

Education

2019 – 2022

BA

University of Texas at Dallas

Arts and Technology - Animation