almost Beta
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Emily Mah

Trainee

Maya
Arnold
Adobe Photoshop

3D Artist

Biography

I am a recent graduate from Drexel University, where I studied Animation & VFX and Computer Science. I'm currently building up my portfolio as I look for technical art roles in CG production. In addition to exploring different pipeline roles, I'm also interested in storytelling and research.

In my free time, I enjoy folding origami, making music, and daydreaming about my future dog, Harold.

Skills

Roles

  • Advanced

Software

  • Advanced
  • Advanced
  • Advanced
  • Advanced
  • Intermediate
  • Basic

Work Experience

2022 – Present day

Animator (Freelance)

Blue Sky eLearn (San Diego, CA)
• Create motion graphics animation for client and promotional projects • Assist project managers with instructional design courses and documentation

2022 – 2022

3D Artist (Internship)

Adobe (San Jose, CA)

• Support researchers on projects with tasks such as creating 3D assets, rendering, conducting research, and writing scripts • Develop pipeline scripts with Blender hair particle system

2021 – 2021

Animator & Compositor Co-op

Night Kitchen Interactive (Philadelphia, PA)
• Collaborated with design and production team in the creation, animation, and rendering of 2D assets for various digital projects • Created storyboards, mockups, and layouts for pre-production

2020 – 2020

Junior Houdini Artist

Houdini.School (Culver City, CA)
• Worked on generalist tasks such as procedural modeling, texturing, and lighting assets • Assisted director on educational content development

Education

2018 – 2023

Bachelors

Drexel University

Animation & Visual Effects

Minor: Computer Science, Intermediate Proficiency French Certificate