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Emily Cerda
Hardsurface

Hello! I'm Emily and I am a 3D hard surface model and texture artist based in Los Angeles, California.

Biography

I love to do hard surface models and am looking to expand to doing organic modeling, such as characters and landscapes. I love to focus on props that tell its history through its look and design. The props I have worked on such as the knife, blade, and armor are my personal projects that I have a history with. I am striving for photorealism in most of my work and am looking to other software such as UnReal for future content. I like researching the history of an individual, prop, how an object works and functions. When I can add those tiny details of a personalized prop that is part of someone's identity or just model someone's identity it makes me really proud to sit back and know that a model has been done correctly and looks well on all angles. I am passionate about modeling many props from different environments and cultures, whether that be horror, ancient, modern, or a simple day-to-day object. It all adds to telling a story to someone by providing physical clues of it and I love partaking in creating that story to life, which is why 3D modeling and texturing are my passion.

Skills

Roles

  • Basic
  • Basic

Technical Skills

  • Basic

Work Experience

2021 – Present day

Parking Supervisor

Toyota Arena and Ontario Convention Center (Ontario, California)
Personally develop and train staff to create a better traffic experience for guests for large social events in collaboration with senior manager

2019 – 2021

Marketing Artist

New Life Skills Academy (Tucson, Arizone)
developed and manipulated images for the company flyers by using Adobe Illustrator and Adobe Photoshop

Education

2017 – 2021

Bachelor of Arts, Studio Art

California State University, Long Beach

Art

Basics of Computer Animation and Modeling in Maya 2017