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Elodie Dos santos

Lead

Passionate about everything related to characters, I am rigorous and punctual individual who pays close attention to details. I love to experiment all the styles, cartoon, stylized and realistic

Biography

I am a character modeler and I have been working in the industry for 10 years. In my career, I've been able to work on commercials, animated TV series and feature animated movies. In recent years, I worked on series like Arcane from Riot Games at Fortiche prod, the animated movie Ladybug and cat noir: Awakening at On animation studio, and the movie Nimona at Dneg Feature animation. I specialize in character modeling and digital sculpting. I am able to create complete characters on maya and zbrush as well. I also worked on environment and props modeling for a some years. I mainly work on stylized or cartoon assets. But I am also able to create realistic elements. I’m comfortable translating a 2D concept into 3D and I like to research shapes and styles and render characters directly into the pose or do a great environment composition to tell a story. I also have two years of experience as a lead character modeler, where I was able to manage a team, help them, and work with the rigging, surfacing, CFX and groom departments. Solving problems and adapting the work to the constraints of the pipe was part of my work. Since 2020, I've been working on freelance missions in addition to my day job in the studios. And today, I work as full time freelancer. I’m looking for the next opportunity where I can create, and apply all my technical and artistic knowledge within a great team.

Skills

Roles

  • Mastery
  • Mastery

Work Experience

2020 – Present day

Character modeler / DIgital sculptor

Freelance (canada and everywhere)
I have worked as freelancer for companies like Lucan studio, Mathematic and Passion games.

2019 – Present day

Lead - Character Modeler

ON ANIMATION STUDIOS (Montréal Quebec)
First, character modeling during 3 months on animated movie Ladybug awakening planned for 2021 then Lead character modeling in this same movie production.

2022 – 2023

Lead - Character Modeler

Squeeze studio (Montréal)
Lead character modeler on a feature animated movie

2020 – 2022

Character Modeler

Dneg (Montreal)
Character modeling on two feature animation movies to be released in 2023, including "Nimona".

2017 – 2019

Character Modeler

FORTICHE PROD (Paris france)
Character and props modeling for TV show ARCANE of League of Legends planned for 2021 and, Character modeling for a 2018 world championship's teaser RISE of League of Legends (Maya)

2019 – 2019

Character Modeler

SUPERPROD (Paris France)
Character modeling for the Tv show diffused on Netflix GO! GO! CORY CARSON ( Maya)

2018 – 2018

Character Modeler

KINGSIZE FX (Paris France)
Character modeler for advertising ( maya)

2018 – 2018

Character modeling trainer

ECV Creative Schools & community (Bordeaux France)
Master class in character modeling for the 5th year animation course of school ECV

2016 – 2016

Lead - Character Modeler

METHOD ANIMATION (Paris France)
Digital sculpting for the Tv show ROBIN HOOD (zbrush)

2016 – 2016

Character Modeler

METHOD ANIMATION (Paris France)
Character and props modeling for TV show ARVANE of League of Legends and, Character modeling for a 2018 world championship's teaser RISE of League of Legends (Maya)

2016 – 2016

Character and props modeler

TROUBLEMAKERS (Paris France)
Modeling for LANVIN's advertising (Maya, zbrush)

2015 – 2016

Props, environment and character modeler

STUDIO HARI (Paris France)
Environment, props ( participation to the visual develpment) and character modeling for the Tv show GRIZZY AND THE LEMMINGS (Maya, zbrush)

2014 – 2015

CG Generalist

MATHEMATIC (Paris France)
Animation, layout, and blendshapes for advertisings

2014 – 2014

CG Generalist

IN EFECTO (Montpellier France)
Modeling, blendshapes, layout and animation for Michelin's advertisings and various comercials (Maya)

2014 – 2014

CG Generalist

OWLIENT UBISOFT (France)
Rigging and animation of Horse for a video game EQUIDEOW ( maya) Freelance prosition during 2 weeks)

Education

2010 – 2020

CG animation and special effects diploma (IPAX certified)

ESMA Montpellier

Unknown

2007 – 2009

Isart Digital

preparatory class

Special preparatory class in pplied arts