

Elias Degasperi
3D Rendering
Texturing
Facial Modelling
Biography
I'm a freelance 3D Character Artist, focusing on Look Development, Sculpting, Lighting, Rendering, Grooming, and Post-Production. I have a strong artistic ability, as well as a deep understanding of form, colour, and texture, and I know how to incorporate these elements to work together. I have a solid understanding of light and lighting techniques and my knowledge of software includes Maya, Arnold, ZBrush, Blender, Photoshop, Substance Painter, Mari, and Xgen.
Skills
Roles
- Intermediate
- Intermediate
- Basic
- Basic
- Basic
Technical Skills
- Intermediate
- Intermediate
Other Skills
- Basic